The Visual Development Piece



This is Antsy Nancy… its the character I’m basing my whole quarter around in 2D production. This is a page that explains my vision and keeps the overall style consistent. This class feels like bootcamp, but it’s totally worth it.



Check out the full blog at http://seymourbutzfunland.wordpress.com/
So our school is doing a collaborative pitching challenge where we come up with a series, have a network in mind to “pitch” it to, and then out of all the group, the top 6 will get to have lunch with Adult Swim and pitch the ideas themselves. My team was amazing for this project, I know we’re all proud for all that we did in so little time. Anyways, regaurdless of the outcome, it was totally worth working on!


Our assignment is to do 15 seconds of animation… learning and performing every task necessary in the 2D production pipeline.




Our assignment is to create a monster with one eye, two legs, an eyebrow and a mouth. We’re rigging it with a simple skeleton and it has to display a main emotion in it’s walk cycle when we animate it. His name is Rodney and he’s afraid of monsters.
Here’s the animation for my first character rigging EVER!
Final Design for my robot!
Silhouette of character ideas! Robot designed around a main trait… This is for my 3D Rigging class. I’m super excited to bring one of these guys to life from scratch!
So I FINALLY finished my assignment that was really due November 14…. Yea better late than never.
Finals week was brutal, I literally packed a suitcase in my trunk and I lived at school for a week. (Mind you I’m a commuter and I had no time to spend driving back and forth for like 2 hours of sleep) I showered in the locker room and I had a sleeping bag, so I was pretty much set.
But I realized with this project, I probably bit off a little more than I could chew because I seriously underestimated the time it would take to actually shoot the oil paint… Not to mention I had 2 other finals to worry about.
I learned that it all comes down to budget… Did this project fit my time budget for finals? No… Was it at a satisfying level of completion by the due date? Heck No… Did I learn anything from this? Yes. Was it worth the challenge along with learning life’s lesson of time management? Absolutely. I couldn’t stand the feeling of knowing my project was unfinished, so I finally completed it yesterday….
Even though it’s not perfect, it’s mine. This animation is from a dream I had. I literally reached my hand up to the sky and I drew a picture, and then all of a sudden it came to life. It felt so amazing creating something big enough that everyone could see… and even though that was just a dream, it represents something bigger inside of me.
Here’s the progress video for my final in Principles of 3D animation!
In my Principles of Screen Design class, we had to take a known fairy tale, add our own twist to it, and storyboard it out. Pitching this to the class was fun! I chose Goldie Locks and the Three Bears, but it’s GoldiDigger on Jerry Springer! Here are my characters! I’ll post the storyboard soon.
Finals are OVER and I’m still alive! Now it’s time to post everything I’ve been working on the past 10 weeks! Here’s an animation assignment from my Screen Design class. We had to create a window into some world and show depth in space.
Here are some key frames for my final animation in my Principle of Screen Design class. We get to do an animated self portrait using any medium we’d like… so I’m using oil paint! So far it’s going good; it’s not as painful as I thought it would be. Thanks to Adobe After Effects and ToonBoom, I’m able to work smarter… not harder. This is the moment of reprieve before the final wave hits… I’m going to do things differently this time. Instead of working like a zombie and ending up dead by the last day, I’m going to pace myself and enjoy these last days.
I’ll listen to my wise professor when he says “Have good time management and pace yourselves. Get those Zzzz and don’t get doped up on energy drinks and come into class cross-eyed and stupid.”